Era Rule System Author/Publisher Reduced Items |
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List War Game Rules by Author/Publisher Alan Butler Andrew Finch AoG APE ASP Battle Bunker Games Battlefront Miniatures Catalyst Game Labs Clash of Arms Crowood Wargaming Guides Crucible Crush Design Crusader Darkson Designs Dream Pod 9 Dropwing Games Eagle Publications Easy Eight Ed Teixeira Emperor's Press Esdevium FanPro FASA Fat Messiah Fenryll Fire and Forget Games Fraser Gray Games Workshop Gordon Roach GRD Great Escape Games Gripping Beast Hawk Wargames Heartbreaker Helion & Company HLBS Hobby Products I-Kore I.C.E. Kenzer and Co Knight Models Larry Freeman Leo W.G. Niehorster LMW Works Lorenzo Sartori Lucid Eye Publications Majestic Twelve Games Mal Wright Mantic Games Massimo Torriani Modiphius Entertainment Mongoose Publishing North Hull Wargames Club North Star Osprey P3 Publications Partizan Press Phil Barker Privateer Press Prodos Games Rackham Rattrap Productions Realistic Wargames Richard Bodley Scott Scarab Miniatures Scotia Skirmish Campaigns Skirmisher Publishing Spartan Games Steve Winter Studio Tomahawk Target TTG Valentino del Castello Warlord Games WOTC WRG Wyrd Miniatures |
Broken Promises
Was £35.00, Now £30.00 After a year of chaos and fighting, the new governor-General has finally forced the city into an uneasy peace. His predecessor might have stopped there, content with the illusion of control, but Franco Marlowe has bigger plans. Under his leadership, the Guild has tightened its iron grip on Malifaux City, and the Masters of the Guild have but one choice: obey his commands or suffer the consequences. Divided by their own internal conflicts, the other factions of Malifaux have been unable to stop him. Distrust spreads like wildfire through the Arcanists, Nephilim slaughter Nephilim beneath the dark boughs of the forest, and the agents of the Ten Thunders murder each other in the streets. Everywhere, promises are broken and loyalties are tested, and only one thing is certain: nothing will ever be the same again. No longer do you have to trust the fickle fate of a dice roll. In Malifaux you use cards, called a Fate Deck, as you lead you Crew to victory with strategy, tactics, and resource management, and if that isn't enough, you can Cheat Fate. Looking for scalability? Malifaux has it. Jump in with nothing more than a single Crew for a quick and brutal fight, or take your time to gather allies and mercenaries and field a much larger force. Each character brings unique skills and abilities. But don't waste a single Soulstone; it may be your final mistake. |
5% over £50 10% over £100 These volume discounts are in addition to sale and special offer prices. Related Tags |
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